Dragon’s Dogma 2 will support DLSS 3 on PC at launch
by John Papadopoulos · DSOGamingNVIDIA has announced that the highly anticipated Dragon’s Dogma 2 will support DLSS 3 Frame Generation on PC at launch. To celebrate this announcement, the green team shared a new PC trailer that you can find below. So, be sure to watch it.
Dragon’s Dogma 2 is a single-player, narrative-driven action RPG. In this game, you get to make a bunch of choices, like how your character looks, their job, who joins your team, and how you handle different parts of the game. The game uses the RE Engine, and promises to have great physics and smart enemies. And, since RE Engine is a really efficient engine, we can assume that it will run smoothly on a wide range of PCs.
In November 2023, Capcom shared the game’s official PC system requirements. According to the PC specs, the game will have some Ray Tracing effects. However, we still don’t know which effects will be enhanced by them. My guess is that we’ll get RT reflections and RT shadows.
Capcom will release Dragon’s Dogma 2 on March 22nd. The game will be also using the Denuvo anti-tamper tech at launch. Given Capcom’s history, though, we expect the Japanese team to remove one or two years after the game’s release.
Before closing, I should note that I’ll be a bit disappointed if this game (as well as Horizon Forbidden West) won’t support FSR 3.0 at launch. Yes, FSR 3.0 is inferior to DLSS 3. However, that’s the only solution that non-RTX40 series (and AMD) owners currently have.
Let’s also not forget that NVIDIA has stated that it’s completely fine with game devs supporting FSR. And, since we’ve criticized the games that only supported FSR at launch, we’ll be also bringing the hammer down on games that only support DLSS 2 or 3.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Post navigation
Previous PostHere’s the CES 2024 trailer for Half-Life 2 RTX in all its Path Tracing gloryNext PostNVIDIA RTX Remix Open Beta begins on January 22nd, allowing PC gamers to mod classic games like Oblivion, Call of Duty 2, Skyrim, Tomb Raider and more with Full Ray Tracing/Path Tracing